Defense Play
(1988)
Director: Monte Markham
Cast: David Oliver, Susan Ursitti, Monte Markham
If you have been reading this web site for some time
now, you have probably come to the conclusion that I am the kind of guy
who is "cool" and "with it". Well, I must modestly say, I would agree
with you that I am indeed those positive adjectives - at least when it
comes to movies. There are a few things in my life that I have found
myself to be hopeless or near-hopeless with, and one of those things is
technology. It wasn't always that way. I can remember when I was in
elementary school, I found myself king of a new kind of technology
introduced to the school, and I continued to be king of that technology
all the way through junior high. That technology was in the form of a
computer, the Apple II to be exact. I took to that computer like a duck
to water. I played all the various games the school had for the Apple
IIs that they had, and yet I desired more. So I read all the books I
could on programming games in BASIC for the Apple II, and I started to
program my own games. I started small, of course, but as the months
went on my games became more complex. I think I already told you in an
earlier review about my "Mugger" game that I whipped up, which became a
surprise hit among my peers. Later, I learned to program my own
text-adventure games like the folks at Infocom games did with games
like Zork and Deadline. One teacher didn't appreciate
my games - or any other games - that kids would play in the computer
lab at lunch time, and he would keep popping in the lab at lunch to
catch kids playing games. To get around this, I programmed in my games
a function so that with a quick click of a certain button when they saw
this teacher come in, a graphics drawing program would pop up and make
the teacher believe they were just drawing pictures.
Aside from that specific piece of technology during
those certain golden years, I have found myself throughout my life to
not be "cool" and "with it" when it comes to technology. Part of that
comes from the environment I had at home as well as out of home up to
grade twelve. In a number of aspects, my parents were very much behind
the times. Unlike other families, we never had a record player in our
home, and it took me until the third grade or so before I had the
chance to play a record (of my choice) for myself, not at home but at
school. (It was an Electric Company record from the school
library, and my experience was ruined when the record player decided to
overheat while playing the record, oddly just after the narrator on the
record said the sentence, "The television is on fire!") I think I
mentioned somewhere before that our family was one of the last families
in our town to get a VCR. We also had a television set that could only
go up to channel thirteen, and it took years for that hunk of obsolete
junk to finally die and prompt my parents to buy a television that
could get more channels. When I joined the television class in high
school, all of us in the class not only had to work, when in the field,
with cumbersome camcorders that were connected to a recording box you
had to lug around with you, but when we were doing "in studio"
productions in the classroom, we were working with studio cameras that
shot only in black and white. (And we only had the technology to write
electronic text onscreen in one font.)
All those years growing up with technology that wasn't
at its highest level even back then make kind of a big impact on me. I
don't have a widescreen television set, and I still depend on my old
VCR to record various
television programs for me. And while I was a whiz on the old Apple II
computer, my expertise on more modern computers is somewhat limited.
I've spent very little time on Macs, for one thing. And while I know
somewhat more about PCs, I am still limited on them in several ways; as
I write this, I am still on dial-up, and I depend on a now
long-discontinued software program to program this web site. I know I
could upgrade both my entertainment center and my computer stuff, but
in my defense I must point out that I'm on a limited budget. Plus, I
have the fear that I would not be able to learn how to use the new
technology I would get. So I am kind of behind the times. That is one
reason why I picked up the '80s movie Defense Play, not
just because of the nostalgia factor (I grew up in its era), but
because the technology that the movie promised it was full of may be
considered obsolete by many viewers, but for someone like me who is
kind of behind the times would find it easy to "get". The story
concerns recent graduate Scott (Oliver, Night
Of The Creeps) who has just got a job at the local college.
One night at the campus lab, the scientist father of his co-worker
Karen (Ursitti, Teen Wolf), is killed by one of the
hi-tech projects he was working on, and the investigation concludes it
was due to neglect. Scott doesn't buy it, and decides to help his new
friend clear her father's name, and also to clear the name of his army
father, who was working on the same project. But as their investigation
progresses, the two youths soon uncover dangers that even the
professionals would find potentially deadly!
The first thing I have to do with my critique of Defense
Play is to admit that this low tech geek in this high tech
world found many of the tech parts of this movie not just easy to
understand, but at the same time comforting. I remember a lot of this
technology found in the movie, so it was a pleasant nostalgic
experience to see it all over again. The opening scene has the sleeping
Scott awakened by a friend dialing into the computer in his room (you
hear the modem ring once - ah, sweet music...), and the text from his
friend does not turn up on his screen lightning fast, but slowly.
(Yeah, I guess it would be both easier and faster for Scott's friend to
contact him by simply using the telephone, but the movie has to show
that Scott is some kind of computer whiz, at least for this time
period.) There are other pieces of technology here that may be
considered dated today, but are fun to see again, like dot matrix
printers (I used to have one.) The big surprise upon seeing a lot of
this late '80s technology in this movie, and how it is used, is that it
isn't as dated as you might think. In fact, if the movie were to be
remade today, I don't think that there would need to be that much
rewriting to update to today's technology. Sure, the graphics would be
a lot flashier and fancier, but the same basic ideas would remain the
same. In that opening scene, Scott could have a PC with a high-speed
Internet connection, as well as an instant message computer program to
get his friend's message. The use of Internet search engines could
easily replace the cumbersome search through records written on
old-fashioned paper that Scott and Karen do at one point, and get the
same results.
I will admit that there are a few instances of the
technology displayed in Defense Play that could only be
believable if the movie were taking place now instead of 1988. The
audio/visual recording capabilities of the remote control helicopters
shown in the movie could not possibly be recorded on such a small space
back then, even if the visuals look like those found on cel phones with
cameras nowadays. But overall, the technology in this movie is both
believable for the time period and won't be laughed at by audiences
today. As for any other merit to be found in the movie, I did think
that the actors were a bunch of likable performers. I will admit that I
found Oliver hard to swallow as someone who had just graduated from
high school (he was 26 when he made this movie), but he made up for
that by making believable his character's determination while not
becoming annoying. The characters in the movie also had some other
likable and believable things about them, like the fact that Scott and
Karen do not fall in love in the space of just a few days. But there
are also a number of times when these two characters (and others) do
some really stupid things. We are supposed to not believe that the
police, guarding the campus laboratory, are not informed about its
underground entrance (letting the protagonists sneak in.) We are also
supposed to believe that when inside, Scott is able to poke around the
lab's computer program easily without knowing anything about it before.
When Scott and Karen subsequently make a noise and the security guard
outside starts to come, they don't try to hide or exit the room from
where they got in. And while the security guard heard that noise, he
later doesn't hear the (louder) noises coming from the audio/video file
the protagonists open on the lab's computer.
Funny thing about that computer file the protagonists
open. It's a record of the murder that the movie's antagonist committed
on Karen's father. Why then does the antagonist not erase this file
until after Scott and Karen have viewed it? There is absolutely no
reason why the antagonist should have saved this file when common sense
should have told him to immediately erase it and cover all his tracks.
I admit that I did find this character's stupidity amusing, as well as
the various other character stupidities that come up during the 95
minute running time. But the number of unintended laughs that come up
fall far short from safely labeling this movie as an unintentional
comedy. Does this mean that most of the movie works? Sadly, that's not
the case. Much of the time I found Defense Play to be a
somewhat dull affair. A lot of that is due to the fact that I had seen
a number of plot turns in this movie in other (and better) movie
before. Will it really be a surprise to anyone as to what happens when
Scott and Karen deliver a key piece of evidence to one of Karen's
father's associates in an attempt to get help from him? Then there are
the scenes that try to deliver the action. Some of this is attempted by
using military stock footage, and you can imagine how exciting that is
(sarcasm.) Most of the action is newly filmed, but it involves
radio-controlled model helicopters. Whoo, small and flimsy-looking
stuff slowly flying in the air is so exciting! (Sarcasm again.) If
you're in the mood for some '80s nostalgia involving computers while
simultaneously being given (good) action and tension, you should watch
WarGames.
Note: Between writing
this review and posting it, I finally got a new computer and a high
speed Internet connection. I now laugh at those still stuck with old
computers and dial-up access, because I am one of the beautiful people
now.
Check for availability on Amazon (VHS)
See also: Laserhawk, R.O.T.O.R., Terminal
Justice
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